using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI;/ using Un […]
using UnityEngine; public class Accelerator : MonoBehaviour { float speed = 8.0f; float angularSpeed = 360.0f; […]
using UnityEngine; using UnityEngine.UI; //Textを使用する為追加。 using System; //DateTimeを使用する為追加。 public class Timete […]
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; […]